Just for good measure, I also sampled a scene with lots of enemies and alpha effects - it was already a stable 30fps on PS4 Pro but the demands are slightly different. This is matched with just over two times the memory bandwidth and based on the results seen here and in other Sony first-party back-compat plus titles, the end result is a measurable increase in performance of over two times. With the GPU running flat out, PS5 delivers almost 2.5 times the compute power. PS5 features the same compute unit count as PlayStation 4 Pro and can drop back into GCN-emulation mode, effectively disabling the architectural advantages of RDNA2. On PlayStation 5, all of those same areas now run completely locked at 60 frames per second with not even the slightest hint of any problems. Our original The Last of Us Part 2 tech analysis, based on PS4 Pro but not quite 'complete' owing to spoiler restrictions in place at the time. It suggests that Naughty Dog pushed to the limits in some areas, sometimes not quite hitting their performance targets. It was never a big deal as the dips didn't last long and weren't overly pronounced, but they were there. Looking back at TLOU2 running on Pro, scenes with lots of water could slip beneath 30fps. Similar to other first-party titles running under 'back compat plus', PS5 is capable not just of doubling PS4 Pro performance but in many cases exceeding it. In terms of how close PlayStation 5 gets to a locked 60fps - let's just say that there's little to worry about here. Compared to the other patches, there is one small change though: while 60fps is now the default on PS5, a new menu option allows users to swap back to 30fps if they prefer. So, to be clear, all other settings related to the game's visuals - including resolution - remain exactly as they were on the Pro, so that means it's still a 2560x1440 game that still looks the part owing to its temporal anti-aliasing technique, while all other visual details remain identical to the Pro offering. God of War, Ratchet and Clank, Ghost of Tsushima and Days Gone all went down the same path, delivering the PlayStation 4 Pro visual feature set but with the frame-rate unlocked, allowing for 60 frames per second gaming. Additional resolution was already delivered via Sony's mid-generation console refresh - PlayStation 4 Pro - meaning that frame-rate was effectively the only big upgrade left, short of a total engine revamp.Īs this isn't a full re-release or a remaster, what Naughty Dog has delivered is an upgrade that sticks to the rulebook established with prior first-party PS5 patches. The Last of Us Remastered debuted 13 months after its original launch, mostly delivering frame-rate and resolution advantages. With no backwards compatibility path for PlayStation 3 games on PS4, Naughty Dog extensively revamped The Last of Us for the Gen 8 console, using the exercise to establish the technological foundations of its new engine. When looking at this update, it highlights a change in the marketplace compared to the last generation. Can PS5 really lock to 60fps? The Last of Us Part 2 has been updated with 60fps gaming on PlayStation 5 - and we've tested the patch extensively. With this in mind, we were curious to see how it would fare on PS5 with its frame-rate limited removed. After all, no matter how you feel about the game, it's a stunning technical achievement that flirts with the limits of its original platform - and capping to 30fps was required in order to deliver its beautiful visuals. It's an interesting release: The Last of Us Part 2 stands as one of the most technically ambitious titles released for the PlayStation 4 and we wondered how well this sort of performance patch would work out. We've had the patch for a week now, allowing us to extensively test and re-test the game from start to finish. It's a free upgrade takes the form of a 299MB patch - version 1.08 - that automatically updates the PlayStation 4 version of the game, offering PS5 users the chance to play the game at 60 frames per second. The Last of Us Part 2 has finally received its long-awaited PlayStation 5 upgrade, 11 months to the day since Naughty Dog's epic sequel launched on PS4 and Pro.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |